Tech

Bannerlord Update 1.04 Slices Out for v1.0.1 This November 8

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Mount & Blade 2: Bannerlord Update 1.04

Mount & Blade 2: Bannerlord update 1.04 has been released by TalesWorlds today on all platforms, and this is tagged as the v1.0.1 patch! Players can expect tuning to single-player, multiplayer crashing issues and more. Read on for the official Mount & Blade 2: Bannerlord November 8 patch notes.

Note: Today’s patch for consoles is version 1.05, and I apologize for any confusion this has caused.

Mount & Blade 2: Bannerlord Update 1.04 | Mount & Blade 2: Bannerlord Update v1.0.1 Patch Notes | Mount & Blade 2: Bannerlord November 8 Patch Notes:

Singleplayer

Crashes

  • Fixed a crash that occurred after bandit battles near towns.
  • Fixed a crash that occurred when accepting a mercenary offer while having an active quest whose quest’s giver is an enemy of the mercenary.
  • Fixed a crash that occurred when the “Lord Needs Tutor” quest was ready to be completed while the main hero was a prisoner.
  • Fixed a crash that occurred when disbanding an army.
  • Fixed a crash that occurred while opening photo mode during partial installation.
  • Fixed a crash that occurred during the lord’s hall fight when you created multiple attacking siege engines and chose to attack with one of them still being built.
  • Fixed a crash that occurred while using Custom Battle due to a battle terrain.
  • Fixed a crash that occurred due to expired tracks.
  • Fixed a crash that occurred when opening a party’s encyclopedia page when the party was leaderless.
  • Fixed a crash that occurred when entering or exiting scenes.
  • Fixed a crash that occurred when loading a save file from an older game version with an active siege in Sanala, Razih or Charas.
  • Fixed a crash that occurred when accepting a marriage offer after the tutorial phase, with the offer being initially proposed during it.
  • Fixed a crash that occurred during the “Lord Needs Horses” quest.

Fixes

  • Fixed a bug that prevented new companions from spawning until reloading the game.
  • Fixed a bug that prevented the Dragon Banner from being equippable in inventory.

Changes

  • Temporarily switched the scene used for the Danustica town.

Multiplayer

Crashes

  • Fixed a server crash that occurred during the intermission when voting for maps or factions.
  • Fixed a server crash that occurred when a high number of agents were active in the mission.
  • Fixed a number of other server and client-related crashes.

Fixes

  • Improved performance and fixed bugs in relation to the database.
  • Improved lobby server stability.
  • Fixed a number of server and client-side bugs related with ragdolls and dropped items.
  • Fixed a bug that prevented the “Enable Generic Avatars” and “Enable Generic Names” options from being applied until logging out or starting a battle.
  • Fixed a bug that caused the spectator camera to move to the edge of a scene.

Both

Crashes

  • Fixed a crash that occurred due to AI agents’ cache records.

Fixes

  • Fixed a bug that prevented hotkeys from being re-assignable. This will reset all keybindings.

Modding

  • Improved the “Publish Module” feature. Publishing to the source module location is no longer possible.

Source: Talesworlds

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